What is an incline on a model railway? Why are they needed? Read the answer here in the largest glossary of model railway terminology.
- An incline is a gentle slope over which locomotives can pull trains up and down terrain that rises above normal track level.
Trains are very efficient forms of transport due to the small surface area of the wheels that comes into contact with the rails and smoothness of the rails.
However, because there is only a very small area of contact between the rails and wheels there’s very little traction that can be brought to bear when climbing a hill.
If the slope is too steep there won’t be enough traction to compete with the downhill drag the engine will stop or even roll backward!
Inclines are gentle slopes built at angles that the trains can manage. See how to build inclines for the best angle of incline for a model railway
For more terminology definitions read my model railway glossary.
> A final, personal, note: I spend a huge amount of time testing, photographing, writing and researching techniques for these articles and pay for all the running costs of MRE out of my own pocket. If you found this article useful you can support me by making a donation on my fund-raising page. Thanks and happy modelling, Andy.
Andy is a lifelong modeler, writer, and founder of modelrailwayengineer.com. He has been building model railways, dioramas, and miniatures for over 20 years. His passion for model making and railways began when he was a child, building his first layout at the age of seven.
Andy’s particular passion is making scenery and structures in 4mm scale, which he sells commercially. He is particularly interested in modelling the railways of South West England during the late Victorian/early Edwardian era, although he also enjoys making sci-fi and fantasy figures and dioramas. His website has won several awards, and he is a member of MERG (Model Railway Electronics Group) and the 009 Society.
When not making models, Andy lives in Surrey with his wife and teenage son. Other interests include history, science fiction, photography, and programming. Read more about Andy.